Pareidolia: A Cast of Shadows

Pareidolia: A Cast of Shadows

Co Founder | Narrative/Art Director | Systems Designer
  • Narrative/Art Lead on Pareidolia: a 2D/3D puzzle platformer for PC and second screen
  • Wrote framed narrative from the POVs of four folk heroes from different cultures
  • Designed UI, platforming puzzles, player movement, and 3D "touch prop" interactions
  • Managed tasks for over 15 internal/external artists in our 2D and 3D art pipelines
  • Illustrated 2D backgrounds; wrote/animated cinematics; 3D art optimization, implementation, and lighting
  • CoFounded Guillotine Studios LLC


Pareidolia is a puzzle game for PC and Second Screen.  Taking place in a shadow puppet theatre, players manipulate 3D objects on their mobile device to see the 2D shadows come to life on the computer.  The story of Pareidolia draws from the folklore of four distinct cultures to explore the power of storytelling.  Players take control of different folkheroes in an adventure that brings them face to face with ancient dragons, treacherous crows, and a witch who lives in chicken legged hut. This game was started as a part of USC's Advanced Games Program and is now in development by Guillotine Studios.

Pareidolia Gameplay Trailer




Screen Shots
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(Artists: Yijie Li, Erin Loelius, Olivia Ma, Matt Shin, Liam Jones, NMSU)




Personal Samples


2D Environment Art

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Cutscene Illustration and Writing 





(Character Design: Yijie Li, Erin Loelius, Olivia Ma)